

Now that the release date is set to 2015, I’m still hoping we’ll hear about Early Access before the end of the year. There’s been a steady drip drip drip of videos and content in the last few months, so I imagine we’ll learn something new in the beginning of November. Is Berserker being split in two, with the Dragon being hand-to-hand combat and the Berserker using weapons? Perhaps the Dragon uses bladed weapons while the Berserker uses blunt weapons? Maybe the Dragon uses archery, or Eastern weapons? Do we just turn into a goddamned dragon? I NEED TO KNOW. A Riot Shield would change a very large part of Killing Floor ‘s mechanics, so I’m not so sure that’s such a safe bet. The thought of LMGs rendered as lovingly as Tripwire is known for is quite the tantalizing prospect. What weapons this supposed tank will use are unknown, but Light Machine Guns and Riot Shields are a possibility. good for short and up to mid-long range killing. great CC/crowd (trash) clearing, but may suffer from ammo at the later waves in higher difficulties. What will these be? Well, so far I and many others are thinking the Helmet will be some sort of Tank class to make it so the Medic no longer has to take the majority of the pain from heavy-hitters like the Fleshpound. HRG Incendiary rifle : a well balanced rifle fore a firebug, recoil can be maintained fairly, can be upgraded twice, it has an alt fire which shoots incendiary grenades. The two that are driving everyone crazy are the Helmet and the Dragon perks. So, Sharpshooter definitely won’t be focused on dual pistols any longer, as that will have its own Gunslinger class. Adding fuel to the fire of this mystery is the set of ten collectible perk pins that Tripwire Interactive was giving out at New York Comic Con, seen below. Fans have also been speculating for awhile that some of the previously existing classes would be separated into more specialized classes. We assumed that the 7 perks from the original game would be returning – that is, Sharpshooter, Commando, Support, Medic, Berserker, Demolitions, and Firebug. Reaching Level 15 will unlock the Resistance skill, which will give you 20 percent Resistance to all damage and an additional 20 percent Resistance to Poison and Sonic damage.We’ve now known for some time that Killing Floor 2 is going to have 10 perks (or classes, for those unfamilar). Furthermore, you will regenerate two points of health every second. This will allow you to move 20 percent faster and sprint 25 percent faster while using a perk melee weapon. However, once you reach level five, you will unlock the Skirmisher skill. The Berserker perk generally offers great mobility and speed. Unlocking the Butcher skill will allow you to increase the amount of damage caused by the Lawn Mower Blade. Tier 1 - Supplies Fully Stocked: Weapons start fully loaded with ammo when purchased from the trader Tier 2 - Spicy Fuse: Firebug weapons burn 20 longer. You can keep Boss Z’s busy by parrying them and allowing your team members a more relaxed opportunity to attack and possibly them down. This is a tank perk that offers high damage resistance, making it perfect for handling big zeds. Furthermore, Clots are unable to grab you when using the Berserker perk. These weapons are useful in close-range combat and can cause copious amounts of damage to zeds. You are provided with the Crovel Survival Tool and a Lawn Mower Blade. A bonus is your ability to generate more health while using melee attacks to take down zeds. This perk is perfect for you if you enjoy fighting with melee weapons. The Berserker perk is mainly good for handling bigger games, as the weapons provided deal a lot of damage.
